Marek Barski
Senior Technical Artist · Senior Environment Artist · Unreal Generalist
Hero — Military Logistics Simulator

Marek Barski

I build large-scale Unreal Engine worlds and production pipelines: terrain and road networks, PCG dressing, photogrammetry integration, materials/shaders, VFX, and gameplay-support Blueprints.

Unreal Engine 5
World Building
PCG
Photogrammetry
Shaders / Materials
Blueprint Systems
Location: Kraków, Poland
Availability: Global remote / Kraków–Katowice · Contract / B2B / Full-time
Email: Show email
LinkedIn: marek-barski-3b5233232
Steam: Military Logistics Simulator · Heavy Duty Challenge

Featured projects

A curated selection of my most representative work. Each project has a dedicated page with deeper breakdowns and gallery.